Make & Sell Small Things: Products, Pricing, Offers, and Affiliates That Actually Pay
/Stop building the comprehensive course nobody asked for. Find the smallest thing that sells, price it on the relief it gives, make the offer out loud, and split the profit 50/50 with people who actually believe in it. Receipts included.

TL;DR: The smallest product that solves one real problem outsells the comprehensive course you have been building for six months. Find the question your audience keeps asking, build the tiniest thing that answers it, price it on the time it saves the buyer instead of the time it cost you, validate it with real money before you build it, make the offer out loud without the ick, and split the profit 50/50 with people who actually believe in it. Small sales compound into a shelf that pays you while you sleep. Here is the whole machine, with the receipts.
People don’t buy products. They buy operational improvements. Price on the time it saves the buyer, not the time it cost you to make.
That is the whole guide in two sentences. Everything below is how you act on it. There are no promises in here, no income screenshot you’re supposed to envy. Just the machine and what it cost me to learn it.
This is the money arm of a larger field manual. If you haven’t sorted out who you are and what only you can make, start with You Are a Niche of One. The catalog you build here gets its readers from an audience you actually own, gets shipped on time by systems instead of hustle, and lives on a platform nobody can evict you from.
What actually sells, and why it isn’t your cleverness
Two reliable ways to make money creating. Solve problems. Make offers. That is it. No secret formulas.
Most creators do neither. They make beautiful art, thoughtful writing, clever products nobody asked for, and pull zero customers. The difference between creators who earn and creators who don’t isn’t talent. It’s whether they solve a problem people actually have and then say, out loud, “I can help you with this for twenty-seven bucks.”
Solve problems without making offers and you get a great reputation and no revenue. Make offers without solving problems and you get a bad reputation and no repeat customers. You need both, consistently. Hold onto that frame. It runs under every section in this guide.
Here’s the part that stings. The market doesn’t grade you on cleverness. It pays for relief. I watched a one-page checklist outearn a forty-page guide built by the same person, same audience, same week. The checklist won because it did one thing the buyer needed right now, and the guide promised to do twelve things they’d get around to never.
People buy next steps, not overhauls
While you’re architecting comprehensive business systems, other people are quietly pulling real money with simple templates.
Etsy moves 13 billion dollars a year. Most creators dismiss it as a craft platform. Meanwhile, operational-efficiency specialists clear 20K-plus monthly selling simple business tools. Business templates run 9.99 to 29.99. SOPs and checklists, 19.99 to 49.99 a pack. One seller’s operations-audit template moved 31,000 sales at 12.99 each. That’s 402,690 dollars from one spreadsheet.
Notice what the top sellers never say. “Transform your business.” “Revolutionize your operations.” Nobody searches for a revolution. They search “project tracker” because they have a specific bottleneck and a wallet already out. Your job isn’t to educate them about project management. It’s to hand them exactly what they searched for.
The $347 lesson: what 95 hours at $2.47 an hour taught me about building wrong
I made $415 in my first month selling digital products.
Sounds decent until you run the operational numbers: 95 hours invested, $180 in expenses, $235 net profit. That’s $2.47 per hour.
Less than military base pay. Way less than my Fortune 500 consulting rate.
My product was a comprehensive creator operations manual. 147 pages of frameworks, templates, and process diagrams. I built what I thought was systematically brilliant instead of what creators operationally needed.
Classic engineering mistake: over-designing the solution. Nobody wanted a comprehensive system. They wanted to solve today’s problem: “How do I track my revenue without spreadsheet chaos?” My guide couldn’t compete with a simple income tracker.
Three operational failures killed it, and you’ll recognize all three, because almost every dead product dies of the same three:
- Built in isolation. Never validated with actual creators having real problems.
- Competed on features. Bragged about “12 frameworks” instead of time saved.
- Launched once. Expected exponential growth, got linear disappointment.
Next product: a revenue-tracking spreadsheet. $29. Before building it, I did proper market research. Posted in creator groups: “Would you pay $29 for this operational tool?” Forty-seven creators said yes. Three asked for early access.
That template made $638 in its first week. Better revenue than my “comprehensive” manual made in a month.
People don’t buy products, they buy operational improvements. Specific solutions beat comprehensive systems every time. Your minimum viable product doesn’t need to be complete. It needs to be operationally useful.
Isolation, features, one launch. Those three are the spine of every section that follows. Finding the small thing fixes isolation. Validating before you build fixes it harder. Pricing on relief fixes the feature trap. The long game fixes the single launch. Keep them in your head as the three sins you’re designing against.
Find the smallest thing you can sell
The smallest viable product is the tiniest object that solves one specific frustration end to end. Not a course. Not a comprehensive system. A single tool a person can use the minute they open it.
Templates. Checklists. A spreadsheet that does the annoying math. A Notion page laid out so someone stops staring at a blank one. A swipe file. An email sequence that converts, handed over as-is. These don’t take months. They take an afternoon. They sell because they’re already the right size for the problem.
- A course on productivity is a project. A single worksheet that ranks today’s tasks is a purchase.
- A book on launch strategy is a maybe. A fill-in-the-blank launch plan is a yes.
- The comprehensive guide gets bookmarked. The one-pager gets used, then recommended.
I used to build all-in-one products. Huge courses. Comprehensive services at premium prices. Know how many people bought them? Almost none. Then I switched to one-page websites back when I was doing web design. Simple offer, solve one problem. Made several thousand dollars before I figured out I had a scope-creep issue. That failure taught me people don’t want everything. They want the one thing that’s breaking right now.
I’ve shipped hundreds of tiny offers since. Some work, some don’t, but they’re simple enough that a miss isn’t a huge loss of time. Micro-PDFs sell best for me. Most pull in $200 to $2,000 monthly. Not life-changing on their own. They compound.
How to find the one problem worth solving
Your audience already told you. Go read your own inbox. Every “how do I…” question is a product hiding in plain sight. Pull the three you hear most:
- How do I organize my newsletter ideas?
- What’s the fastest way to write a product description?
- Which email tool should I actually use?
Each one is a checklist, a template, or a one-page guide waiting to exist. You don’t need to invent demand. You need to notice the demand that keeps landing in your replies.
Then the move most people skip: turn your own processes into products. The things you do every week and don’t even think about anymore are exactly what someone else is struggling with right now. How you put together a newsletter. How you build a simple website. How you budget. The simpler the process, the more valuable it usually is, because people don’t need complexity, they need clarity. Document it like you’re explaining it to someone over coffee. Step one, step two, why this matters, what to avoid. That documentation is your next product. What process do you run every week that you could write down in the next hour? That’s the one.
Your first tiny offer should take you a week, maybe less. Pick the problem people keep asking you about, the thing you’ve explained fifty times in DMs. Write it down. Make it three to five pages. Price it $9 to $19. Ship it. The creators making consistent money aren’t perfecting one big thing. They’re shipping small solutions on repeat.
You’re sitting on a fortune and don’t know it
A lot of people think they need to go to war zones or live in thirty countries to have something worth sharing.
That’s bullshit. (I did, but I wouldn’t recommend it. They shoot at you.)
You’ve probably lived twenty, thirty, maybe forty years on this planet. You’ve screwed up jobs. You’ve navigated difficult relationships. You’ve learned skills nobody taught you in school. You’ve survived things that would’ve broken the version of you from five years ago. That’s not “just life.” That’s a database of information someone else desperately needs right now.
I spent years thinking my experiences weren’t special enough. I was sitting on decades of valuable intel and treating it like junk mail. Every failed project taught me something about starting better. Every terrible boss showed me how not to lead. Every financial mistake became a lesson in what actually works. I’m not special. I just started treating my past like the asset it is.
Here’s how you do it: pick one thing you’re decent at now that you absolutely sucked at five years ago. Write down every mistake you made getting from there to here. That’s your first piece of shareable intel. Someone out there is exactly where you were five years ago, making the same mistakes, and they need to hear how you figured it out. Not because you’re an expert, but because you’re proof it’s possible. Your life isn’t boring. You’re just not looking at it like an information broker yet.
A word on the book-sized version
You might think a book about your niche has to be a 300-page behemoth. It doesn’t. Time is the one currency people have in a finite amount, and when they want to learn something, they want to get right to the point. Some of the best-selling nonfiction on Amazon runs 150 pages or less, and reader preference keeps sliding shorter.
Lean nonfiction pays. Five traits carry it: focused content (core ideas only, every section earning its place), simplified presentation (direct language, structured layout), economy of words (no redundancy, say it once and clearly), visual simplicity (clean, uncluttered, functional visuals only), and practicality (immediately useful, accessible to anyone regardless of background). Maximum value with minimum words. That respects the reader’s time and lets you build something that keeps paying for years. The craft of cutting it that tight lives in Cut Until It Bleeds.
20 ways to build your catalog without inventing anything new
You’ve read the argument. Here’s the ammunition. Every one of these is small enough to finish this week. If you’ve got one product on the shelf, you’ve got a start.
- Turn your process into a checklist. Whatever you already do well, somebody wants the steps in order on a single page. One page, one dollar, done.
- Answer the question you keep getting asked. If three people asked, a hundred more are wondering. Write the answer, charge for it.
- Take your longest blog post and give it structure. Add a table of contents, clean the formatting, tack on a resource list. You made a product before lunch.
- Build the starter kit you wish existed when you were new. Whatever would have saved you months of confusion, write it, price it cheap, it sells for years.
- Bundle three related products into one. You already did the work. Discount the bundle 15 to 20 percent below the individual total. New product, no new creation.
- Write the FAQ nobody publishes. Every industry has questions the pros answer in private and never put in writing. Put them in writing.
- Make a template from your own system. A spreadsheet, planning doc, workflow, or tracker that runs your operation. People pay for structure they don’t have to build.
- Cover the same topic at a different depth. A one-page checklist, a seven-page guide, and a thirty-page field manual on one subject are three products for three buyers at three prices.
- Write the honest review nobody’s writing. What works, what doesn’t, what the marketing page forgets to mention. Trust is scarce, so honest reviews sell.
- Solve one software problem. “How to do X in Y” guides for specific tools sell constantly, because somebody is always stuck at three in the morning.
- Create a resource list with context. Not just links. Why each matters, what order to approach them in, what to skip. The curation is the product.
- Translate jargon into plain language. Every profession has a wall of terminology keeping beginners out. Write the decoder ring.
- Document a project from start to finish. Photos, steps, mistakes, results. Real documentation of real work beats theory with no dirt under its fingernails.
- Write the thing your industry is afraid to say. Slaughter a sacred cow in print. People who agree buy on principle, people who disagree buy to argue. Either way, you sold a copy.
- Take a broad topic and narrow it ruthlessly. “Gardening” won’t sell. “Growing tomatoes on an apartment patio in the South” might. Specificity is your edge.
- Make the comparison guide. Do the research people would spend hours on. Compare three to five options honestly. Put a price on the homework.
- Repurpose your newsletter archive. Your best issues, edited and collected, become a product. You already wrote it. Package it.
- Create the thing you keep recommending to friends. If you keep telling people the same thing, that thing is a product waiting to be written down. I built two of my best sellers this way.
- Solve a seasonal problem. Tax-prep checklists in January, garden planning in March, holiday shipping timelines in October. They spike on schedule and come back every year.
- Write the short version of the long thing. If something takes six months to learn, write the weekend version that covers the twenty percent people need to start. The deep version can come later. Or never.
Which one are you starting with? Pick one, build it, see what happens.
Validate before you build: pre-sell with real money, not “likes”
Here’s the part the survey-your-audience crowd skips. People will tell you your idea is brilliant and then never open their wallet. The mouth says yes. The wallet says nothing. You only ever hear the wallet.
Validation means someone paid you money for a thing that doesn’t exist yet. That’s it. Everything short of a charged card is noise.
The fake signals creators chase:
- Survey answers. People answer the person they want to be, not the one who shops.
- Likes and comments. I’ve seen a post with two hundred comments move three copies. Engagement is a vanity number wearing a business suit.
- Friends saying “love it.” Your friends are lying to protect your feelings. Kindly. Uselessly.
A pre-order cuts through all of it. The friction of typing a card number filters out everyone who was being polite. This is the cure for “built in isolation,” the first of the three sins. Remember the $29 tracker: forty-seven yeses and three early-access asks before a single page existed, then $638 the first week. That’s what validation buys you.
How the pre-sell test works
You build a sales page for a product that doesn’t exist, you’re honest that it doesn’t exist yet, and you let people reserve a copy. The orders tell you whether to build. Three moves:
Promise. Write one sentence: help a specific person get a specific result in a specific window. “Learn productivity” is fog. “Cut your newsletter editing time in half this week with a four-pass system” is a promise someone can hand you eleven bucks for.
Page. One screen. The promise as a headline, the frustration it kills, what’s inside, the price, a delivery date two to four weeks out, and a refund line. A plain page outsells a pretty one. You’re testing the offer, not your design taste.
Pitch. Send it to people who have the problem. Your list if you have one. Three or four communities where these people already gather if you don’t. You want the right thirty humans, not the wrong three thousand.
Then you watch the orders, not the applause.
How many pre-orders count as a yes
For a small or no audience, three to five paid pre-orders is a real signal. Build it.
- No audience: 3 to 5 sales means people want this badly enough to find you cold. That’s strong.
- Existing list: ten or more before you call it proven. A warm list converting low is its own answer.
- Zero: don’t build it. The market just saved you three weekends. Thank it and pivot.
One paid stranger outweighs a hundred warm comments. When nobody buys, email the people who looked and didn’t pay and ask one question: what would have made this a yes? Read the pattern, not the individual replies. Price complaints point one direction, format complaints another, silence points at the door. The skill that pays you for the next decade isn’t having ideas. It’s killing the dead ones fast and cheap, before they cost you anything but an afternoon.
As for where to host the page, see the Gumroad section below for mechanics. The short version: Gumroad or Kit Commerce, an hour of setup, and you export the buyers’ emails the day the first order lands, because the customers are the asset, not the platform. Build on rented land for the exposure, draft your exit on day one. The full argument for that lives in Own Your Platform.
Price on the relief it gives, not the hours it cost you
Price on the time it saves the buyer, not the time it cost you to make. A template that saves someone three hours is worth more than a course that took you three weeks, because the buyer doesn’t care about your weeks. They care about their three hours.
- Start where it stings a little. If your price doesn’t make you slightly nervous, it’s too low. Cheap reads as worthless. Fair reads as valuable.
- Don’t discount the small size. A one-page checklist that prevents a $2,000 mistake is not a $3 product. It’s priced against the mistake, not the page count.
- Skip the bundle theater. One thing that works beats a stack of filler at the same price. Buyers smell padding.
Price doesn’t equal quality
The most common refrain in creator circles is “price dictates perception of quality.” I call bullshit. Growing up poor, “I hope the lights stay on” poor, taught me to stretch every dollar, and I still buy on usefulness, not price tags. When I look at the $200 courses and $1,000 masterminds flooding the market, I see one thing high prices actually guarantee: fewer people get access. That model tells struggling creators that if you can’t afford to play, you don’t deserve to win. I reject that.
So the majority of my digital products cost the price of a cup of coffee. I build them DIY with open-source tools, lean distribution, razor-thin margins, and reinvest into making more. Affordability isn’t a weakness. It’s a system. I’d rather sell a thousand copies at nine dollars than fifty at two hundred. The math works out roughly the same, and a thousand people read your work instead of fifty. A thousand people who might tell a friend. A thousand who come back for the next one because you didn’t try to empty their wallet the first time they walked through the door.
Price your stuff so the person working the night shift at a gas station can afford it without thinking twice. That’s your audience. And one quiet mechanic worth knowing: Pay What You Want with a suggested minimum, and roughly 20 percent of people pay above the floor. Not because you anchored them. Because you gave them something worth more than you asked for and they wanted to say so with their money. You treated them like adults. They responded in kind.
Your business deserves better than your phone bill
If you’re not investing in your business, you don’t have a business. You have a hobby.
I learned this taking tech support calls at GoDaddy. Someone would call screaming about their broken website, “It’s my livelihood!”, then I’d check the account: $30 a month total spend, bargain-basement hosting, zero investment in learning their tools. I’d ask about their cell phone bill. Usually $100-plus. Then I’d lay out exactly what was broken, how I’d fix it, what it would cost, and how long it would take. No bullshit, no upselling. Nine times out of ten they’d pay, not because they liked it but because arguing with that logic was foolish. If you can solve someone’s problem, charge for it. Your knowledge isn’t free, and pretending it should be helps nobody.
The storefront you sell through is a rounding error in your success, so spend zero hours agonizing over which one and all your hours on whether the thing actually works.
Make the offer out loud: ask for the sale without the ick
You can solve every problem in the world, but if you don’t make offers, you won’t make money. This is the other half of the two-way frame, and it’s where most useful creators quietly starve. They write helpful content for months without ever saying “I can help you with this for $27.” They build audiences who trust their advice and never mention they have products.
You know what I hate? Getting clickbaited into something only to hit a wall of “BUY NOW OR MISS OUT FOREVER.” That fake-scarcity psychological marketing bullshit just pisses me off. I tried selling that way. Felt gross. Got more crickets than sales. A simple one-liner in my daily email works better than any high-pressure tactic ever did.
What’s worked, time and again:
- Link it once, move on. One line. One link. No pressure. “Made a thing, here it is: [link]”
- Let the work speak. Make something useful. People buy because it solved their problem, not because you begged.
- Show what you built. Share the thing and why it exists. Skip the pitch entirely.
- Make it stupid easy. Remove friction. Simple page, clear benefit, one click.
- Price it honestly. Charge what it’s worth. No fake discounts, no countdown timers.
- Mention it naturally. Weave offers into helpful content. Context over interruption.
- One problem per offer. Each thing fixes one specific frustration. No kitchen-sink packages.
- Skip the launch drama. Just make it available. No fifty-email sequences.
- Answer questions straight. Someone asks, you tell them exactly what it does and what it costs.
- Let them decide. Present the option. Trust them to know if they need it.
The best sales happen when people feel helped, not hustled. Make something worth buying, mention it exists, then get back to being useful. People appreciate not being treated like an ATM. Give them the choice without the pressure and they’re far more likely to buy.
Stop posting inspirational quotes
Motivational quotes are wallpaper. Nobody buys anything because you posted “stop dreaming, start doing” over a sunrise. A quote is a feeling with no body attached, and feelings don’t reach for a wallet. It names no problem you’re carrying, offers no specific fix, demands nothing of the writer, so it earns nothing from the reader. The algorithm caught up too: the quote-card aesthetic now reads as content built by someone who has nothing to say, dressed up to look like someone who does.
What moves a reader is older and dumber than any growth hack. Catch the attention with a real moment or a strange true detail, not a slogan. Tell a story with a human in it, because stories carry information past the part of the brain trained to ignore ads. Solve a problem, for free, in public, because useful is the rarest thing in the feed. Catch them, tell them, fix something, new customer. The math is embarrassingly old.
Start from the scar, not the summary. “Failure is feedback” is what’s left after you delete the night you sat in your car in the work parking lot unable to make yourself walk in. Keep the parking lot. Delete the slogan. The detail is the proof, and the proof is what a slogan can never fake. (The whole craft of writing the specific over the generic lives in Cut Until It Bleeds, and using AI without flattening into that same gray slogan-voice is in Writing With the Machine.)
Free builds trust, then you charge, without being a dick about it
Free is the cheapest trust you’ll ever buy. Give away work that actually helps, point every reader at a list you own, and sell something fair later. Free brings people to the table, then the question lands in their gut: if it’s free, how good can it be? That suspicion is the whole game, because most people got burned by the bait version, where free is just the unlit room before the upsell flips on the lights and the price tag swings down on a wire.
The free thing does one job: it proves you can do the work before anyone has to gamble money to find out. Pick the question people keep asking, answer it for real, the actual answer not the teaser, and make it good enough that they feel slightly guilty it was free. That guilt is trust forming in real time. It’s worth more than the three dollars you didn’t charge.
Give away the principle, sell the tool that does the work
Travis Sago drew the cleanest line anyone’s drawn on this: “Give them the principle (or strategy) and paywall the examples and tools.” The principle is the diagnosis. The tool is the cure you actually have to manufacture.
Free: “Track your time to find where it leaks.” Paid: the time-tracking spreadsheet, formulas wired in, analysis already built so you stare at an answer instead of a blank grid.
Free: “Document your processes or you’ll choke when you scale.” Paid: the SOP templates, the checklists with the steps already filled in.
Anyone can read the principle and nod. Almost nobody will sit down and build the machine. That gap is your business. Most creators do it backward, handing over the whole engine for free and then trying to sell a t-shirt of the engine. The why is cheap. The how is expensive, because the how is forty hours of your life baked into a file someone downloads in four seconds.
Run it as three floors. Floor one, free: the newsletter, the blog, the frameworks and diagnostic questions, enough that a sharp reader could go build it alone. Most won’t. Floor two, low-ticket $9 to $49: the templates, the checklists with the steps filled in, the implementation guide that turns a good idea into a Tuesday afternoon of work. Floor three, high-ticket $150 to $2,000: done-with-you, custom build, you in the room. Each floor is a real elevator ride up, not a velvet rope around the same lobby.
The dirtbag move is the cliffhanger: cut a sentence in half and slap “continue for $9” on the wound. Run it the other way. Finish the lesson. Then say the quiet part out loud: “The principle is free. The implementation is grunt work. Here’s the exact system if you’d rather skip the trial and error.” That sentence sells better than any countdown ever built, because it respects the person reading it.
Before you paywall anything, three questions, all three have to land yes: Did they walk away with a complete strategic insight, free, no strings? Is the paid version genuinely less miserable than building the thing from scratch? Would you, personally, pay this price to skip the work? Three yeses and you charge without flinching.
When you do charge, don’t overcharge. The newsletter isn’t the product. It’s the bench you sit on next to the reader until they trust you enough to walk into the store on their own. The full mechanics of building that bench, and owning the list under it, are in Build and Own Your Audience.
Forty dollars and the long game: how small sales compound
In my first stretch of posting, I made about $40 from sales of products I created. I don’t charge for the newsletter, so that’s the whole number, and it didn’t worry me at all. Because I’m in it for the long game, not the short win.
There’s a massive difference between selling yourself and proving yourself. When you’re selling, every interaction goes transactional, always calculating “will this person buy something.” When you’re proving your worth, you focus on being consistently useful, you share your best thinking, you show up without expecting immediate returns. That $40 was proof of concept. Real people found enough value to exchange money for it, and those customers now know I deliver what I promise. You can’t put a price on that kind of trust.
The shelf doesn’t need sleep
The notification came in at 3:14 AM and I was asleep, because that’s what I do at 3:14 AM. Someone in a time zone I’ll never visit bought a seven-page PDF about making seven-page PDFs. Two dollars and fifty cents. The machine hummed. I didn’t.
There’s a disease eating the creator economy, and I caught it. I had real knowledge about real things, sat down to share it, and immediately started thinking about content. Algorithms. Posting cadence. Whether Tuesday at 10 AM performs better than Thursday at 2 PM. I thought about everything except the one thing that would change my financial life: the knowledge in my skull has a dollar value, and that value doesn’t expire when the algorithm refreshes.
I figured it out by watching a bookstore. The owner doesn’t wake up every morning and write a new book. She stocks shelves. The inventory sits there working whether she’s awake or not. The store works because the catalog compounds. The content creator posts and prays. The publisher stocks and waits.
Here’s the part nobody tells you about passive income: it isn’t passive. You build the thing, that’s labor. But it’s labor that compounds instead of evaporating. Every hour spent building a product is an hour that keeps paying. Every hour spent posting content is gone the moment the feed refreshes. The word “passive” is a lie wrapped around a truth: the lie is that you do nothing, the truth is the work decouples from the revenue. You write the guide in March, someone buys it in November, the eight months between are free.
The first month I made eleven dollars. Roughly thirty-seven cents a day, less than a gumball. I almost quit. I made another guide instead. Then another. Second month, $40. Third, $200. None of these numbers would impress anyone. They weren’t supposed to. They were bricks, and I was too busy staring at each individual brick to notice the wall getting taller.
The catalog feeds itself once it’s dense enough
My catalog didn’t start behaving like a catalog until I had about fifteen things on the shelf. Below that number, each product is basically alone: a person finds one guide, buys it, leaves. Above it, something shifts: a person finds one guide, buys it, sees four other things, bookmarks two, comes back next week, buys another, then forwards your link to a friend with a different problem who finds a different guide. Now you’ve got two customers from one entry point.
Nobody told me the number was fifteen. Yours might be different. Could be ten, could be fifty. The principle won’t change: there’s a catalog density below which nothing much happens and above which things start compounding without your direct involvement. And your worst products subsidize your best ones. I have a guide I think is one of the best things I’ve ever written, sells maybe two copies a month. Another I wrote in a fever state on a random Wednesday, thoroughly average, sells almost every day. So I stopped trying to predict which things would move and started chasing volume. More bricks. More wall. Let the market sort out which bricks it wants.
The person who quits at month three because thirty-seven cents a day is embarrassing is making the same mistake as the person who plants a tree and digs it up after a week to check the roots. The roots are doing exactly what roots do. You just can’t see it yet. Build the thing. Put it on the shelf. Build another thing. (Shipping on a rhythm that survives a bad week is its own skill, covered in Systems, Not Hustle.)
Affiliates done right: split the profit 50/50
Most affiliate programs are designed backward. They offer you 5% commissions on products you’ve never touched and expect you to spam your audience with “exclusive opportunities” for shit you don’t believe in. They treat you like a walking billboard instead of a human being who built actual trust with real people. Then they act like they’re doing you a favor by letting you make them money. I’ve always hated that entire setup. I got the 5% spam pitches. I’m not interested in scaling anyone into a marketing channel.
So here’s what I do instead: genuine profit sharing with people who actually give a damn about what they recommend. You share a link to something you’ve used and found useful, someone buys it, we split the profit 50/50. That’s it. No tiers, no volume requirements, no performance metrics treating you like a conversion funnel.
50% commission on everything. Not 5%. Not 10%. Not some tiered structure where you have to hit volume targets to unlock the “real” rate. Half the profit, always. When you recommend a $35 bundle and someone buys it, you get $17.50. Not pocket change. Not an insult to your reputation. If someone trusts your judgment enough to buy on your word, you should get paid like your recommendation actually mattered. Because it did. A motivated partner sharing useful stuff could realistically make $100 to $500 monthly with minimal effort. Not “quit your job” money, but solid supplemental income for doing what you probably already do.
This is a moral position, not a tactic. Test products before you recommend them, so you’re not gambling your credibility on something you’ve never touched. If it doesn’t solve the problem or isn’t your thing, don’t recommend it. No hard feelings. I’m not looking for affiliate armies or people who optimize conversion rates for a living. I want people who actually use what they recommend and have audiences who trust their judgment, because size doesn’t matter, trust does.
How to apply, four steps
The barrier is intentionally low. No interviews, no follower counts, no hoops.
- Create a free Gumroad account (takes two minutes).
- Apply through my affiliate link.
- Get approved (no interviews, no follower counts).
- Share products you actually believe in.
That’s the entire process. No applications asking about your “content strategy.” No minimum audience size. No proving yourself worthy of the privilege of selling someone’s products. That’s backward as hell. Apply to become a partner here and let’s split some profits.
The other side: let other people sell your stuff
The same lever works in reverse. Gumroad lets anyone with an account sell your products for a cut you set. You set a commission percentage, add someone’s email, and Gumroad cuts them a unique link. They share it, somebody buys, Gumroad splits the money automatically and pays you both. No invoices, no chasing.
You pick the rate, 1% to 90% per product, and you can set a different rate for each affiliate. They need a free Gumroad account, and that’s the only barrier. Tracking is a 30-day cookie, so someone clicks today and buys next week, the affiliate still gets credit. Add them in the Share tab of the product editor, drop in their email, set the percent.
For a digital product that costs you nothing to duplicate, the commission should be bigger than your gut wants. On a $20 PDF, the question isn’t “can I afford 50%,” it’s “do I want $10 from a sale I did nothing to earn, or $0 from a sale that never happened.” 30% is the floor that gets a polite yes. 40 to 50% is where people with a real list start actually pitching you. Below 20% and you’re asking a busy person to work for gas money.
The realistic math on a $100 product at 50%: Gumroad takes its ~10%, card processing eats another 3-plus percent, your affiliate gets $50, you take home about $34. Thirty-four dollars on a sale that wouldn’t have happened otherwise, while you were writing the next thing. One thing worth knowing: browser cookies get blocked constantly now, and standard affiliate links break. Gumroad has Sticky Affiliate Links, where you append &affiliate_id=[id] to the URL and the tracking happens server-side. Your affiliates get credited. Nobody gets screwed.
Recruit the people who already stand in front of your buyers: the newsletter operator in your niche, the creator one lane over, and your own happy customers. The customer angle is the one most people miss. Somebody bought your guide, liked it, left a review, they already vouched for you in public. Send them two lines: here’s a link, here’s your cut, share it if it helped you. Half won’t. The other half just became your sales team for the price of a thank-you.
Gumroad is a cash register, not a store
Treat Gumroad like what it actually is and the whole thing gets simpler, meaner, and more honest. Nobody walks into a cash register. You walk into a store, grab what you need, and the register handles the transaction. Gumroad handles the transaction. You handle everything else.
It has an internal discovery feature, but the algorithm rewards momentum you already have, it amplifies existing signals, it does not generate them. There’s a gauntlet first: about three weeks, ten dollars in real sales from real humans (not you buying your own stuff), proper category tags, ratings turned on. The traffic comes from everywhere else. Your newsletter. Your blog posts that rank six months after you wrote them. Your social posts that catch someone at 2 AM looking for exactly the weird thing you made. You build the audience elsewhere, Gumroad collects the money. Accept it or don’t.
Two mechanics worth your time. First, ?wanted=true slapped on the end of any product link skips the sales page and drops the buyer straight into checkout. When someone clicks from an email where you already made the case, the last thing you want is another page between their decision and their card, because that extra page is where doubt lives. You can stack others: ?email= pre-fills their email, ?variant= pre-selects a tier, ?yearly=true defaults memberships to annual billing. They’re in the documentation. Nobody reads documentation. Second, GUM.NEW is Gumroad’s AI landing-page tool: connect your account, tell it what you’re selling, it generates a skeleton you can rip apart and rebuild in your own voice. It won’t produce anything with soul, but I’d rather spend twenty minutes editing a skeleton than three hours staring at a blank page builder. The writing matters. The layout just needs to stay out of the way.
Build the thing. Bring the people. Let the register do its job. The platform doesn’t owe you traffic. It owes you a reliable way to collect money when someone decides your work is worth paying for, which is exactly why the customers are the asset and the platform is rented land. The full case for owning the ground under your catalog is in Own Your Platform.
Why selling small things is the exit they’re hoping you don’t notice
A friend of mine quit his job at a marketing agency last year. Good salary, the whole package. He walked away because he’d spent four years convincing people to buy things they didn’t need using words he didn’t believe.
His first week on his own, he made a seven-page PDF about organizing a home workshop. Priced it at three dollars. Sold eleven copies while he slept. Eleven copies at three dollars. Thirty-three bucks. That wouldn’t cover his lunch tab at the agency. But he told me something that stuck: those eleven people found him on their own, read his description, decided it was worth their money, and paid him directly for something he made with his own hands and his own brain. No algorithm chose them. No ad budget targeted them. Eleven strangers and a PDF and a transaction with nothing between the two parties except the work. Six months later he’s clearing a thousand a month. He still can’t believe people pay him for things he knows. I keep telling him that’s the whole point. The platforms trained all of us to give it away for free so they could sell ads against the attention.
Here’s the part that matters even when the money is small. The dependency is the business model. You need the platform more than the platform needs you, and the moment that equation shifts, they change the terms. Substack could pivot tomorrow. Gumroad could raise fees. Amazon could tweak its algorithm and bury your book where nobody scrolls.
You’re a tenant. You just haven’t read the eviction clause yet.
The people who spread the risk survive. Multiple platforms, multiple formats, none of them big enough to gut you if one vanishes overnight. A newsletter here, a catalog there, maybe some audio, maybe some print. Small on purpose, because small means maneuverable, and maneuverable is how you stay standing when the platforms rearrange the furniture.
I sell PDFs from my apartment. Two-dollar guides, five-dollar field manuals, the occasional piece of fiction. The whole catalog would fit on a card table. But every one of those products is a decision I made without asking permission, on a subject I chose because I thought it mattered, at a price I set because I thought it was fair. Nobody approved it. Nobody told me the topic was too narrow or the audience too small or the format too lo-fi. Small acts of economic stubbornness in a system that runs on your dependency.
What are you sitting on? What do you know, right now, that someone else needs to hear, and what’s stopping you from writing it down and putting a price on it? Not the big comprehensive thing you’ve been planning for six months. The small thing. The one you could finish this weekend if you stopped waiting for permission.
Frequently asked questions
What's the smallest thing I can actually sell?
The tiniest object that solves one specific frustration end to end. A checklist, a template, a spreadsheet that does the annoying math, a swipe file, a one-page guide. Not a course, not a comprehensive system. If a person can open it and get the result with no extra work from you, it’s done. A one-page checklist that prevents the exact mistake your buyer was about to make is a finished product. Adding nineteen more pages doesn’t make it more done. It makes it more bloated.
How do I know my small product is too small?
It’s too small only when it doesn’t fully solve the one problem it claims to. Size is right when a buyer can open it, use it, and get the result without coming back to you. Solving one thing all the way beats solving five things halfway. The MVP is the real product if it solves the problem completely.
How should I price something this small?
On the time it saves the buyer, not the time it cost you to make. A template that saves three hours is worth more than a course that took you three weeks, because the buyer cares about their three hours, not your weeks. Start where it stings a little, if the price doesn’t make you slightly nervous it’s too low. Price the checklist against the mistake it prevents, not the page count. And when in doubt for a first product, price it so a stranger can say yes without flinching, then earn the bigger sale later with work that justifies it.
Isn't selling a product before it exists dishonest?
No, as long as you say so on the page. Pre-orders are a normal commerce pattern. You name a delivery date, you offer a refund, you email updates while you build. The deception would be hiding the timeline, not showing it. The pre-sell is the only validation that doesn’t lie, because the friction of typing a card number filters out everyone who was just being polite.
How many sales mean my idea is validated?
For a small or no audience, three to five paid pre-orders is a real signal, build it. With no audience at all, 3 to 5 sales means people want it badly enough to find you cold, which is strong. With an existing list, wait for ten or more. Zero means don’t build it; the market just saved you three weekends. One paid stranger outweighs a hundred warm comments.
Won't people just take the free stuff and never pay?
Some will. Let them. Free isn’t a leak in the boat, it’s the boat. The people who pay later pay because the free work already proved you were worth it, and you can’t prove that without giving it first. Give away the single useful answer that solves one real problem completely, and keep the assembled, deep, time-expensive work for the store.
Where should I sell digital products in 2026?
Anywhere that handles checkout and delivery without you babysitting it. Gumroad for most first-timers, an hour to set up. Kit Commerce if you already run your email there. The storefront is a rounding error in your success, so pick one, spend ten minutes, and put your real attention on making the product worth recommending. Whatever you pick, export the buyers’ emails the day the first order lands, because the customers are the asset and the platform is rented land.
What commission should I pay affiliates?
For a digital product with near-zero duplication cost, 30% to 50% is normal and worth it. 30% is the floor that gets a polite yes, 40 to 50% is where people with a real list start actually pitching you, below 20% and nobody bothers. The sale wouldn’t exist without the affiliate, so a generous cut still leaves you with money you’d otherwise never see. Pay them like they did the selling, because they did.
How long until small sales add up to real money?
Slowly, and it’s ugly at first. Eleven dollars the first month is normal. The catalog doesn’t start compounding until it’s dense enough, around fifteen products for me, though your number may differ. Below that, each product sells alone. Above it, one buyer finds the shelf, buys two more things, and forwards a friend. The work decouples from the revenue: you build in March, someone buys in November, the months between are free. Build the thing, put it on the shelf, build another thing.
This is one arm of the field manual. Knowing what to make starts with You Are a Niche of One. The people who buy your small things come from an audience you actually own. Shipping a catalog without burning out runs on systems, not hustle. And keeping all of it on ground nobody can repossess is Own Your Platform. For the mechanics of the checkout itself once you’re selling on Gumroad specifically, see How to Sell Digital Products on Gumroad.
Stop giving it away. Make the thing. Sell the thing. Keep the receipts. The whole catalog is in the store.
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